@startuml
sprite $user_large [48x48/16] {
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000000000000000000000000000000000000000000000000
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}


!define FA6_USER_LARGE(_alias) ENTITY(rectangle,black,user_large,_alias,FA6 USER_LARGE)
!define FA6_USER_LARGE(_alias, _label) ENTITY(rectangle,black,user_large,_label, _alias,FA6 USER_LARGE)
!define FA6_USER_LARGE(_alias, _label, _shape) ENTITY(_shape,black,user_large,_label, _alias,FA6 USER_LARGE)
!define FA6_USER_LARGE(_alias, _label, _shape, _color) ENTITY(_shape,_color,user_large,_label, _alias,FA6 USER_LARGE)
skinparam folderBackgroundColor<<FA6 USER_LARGE>> White
@enduml